DepthMapFilterΒΆ
Description
The original depth maps will not be entirely consistent. Certain depth maps will claim to see areas that are occluded by other depth maps. The DepthMapFilter step isolates these areas and forces depth consistency.
settings
Name |
Description |
---|---|
Input |
SfMData file |
Depth Map Folder |
Input depth map folder |
Number of Nearest Cameras |
Number of nearest cameras used for filtering 10 (0 - 20) |
Min Consistent Cameras |
Min Number of Consistent Cameras 3 (0 - 10) |
Min Consistent Cameras Bad Similarity |
Min Number of Consistent Cameras for pixels with weak similarity value 4 (0 - 10) |
Filtering Size in Pixels |
Filtering size in Pixels (0 - 10) |
Filtering Size in Pixels Bad Similarity |
Filtering size in pixels (0 - 10) |
Verbose Level |
verbosity level (fatal, error, warning, info, debug, trace) |
Output |
Output folder for generated depth maps |
Min Consistent Cameras lower this value if the Meshing node has 0 depth samples input
View Output open output folder and view EXR files